Braid Designer On Unethical Game Design
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MTV’s Stephen Totilo has an interesting (and long!) interview with Jonathan Blow, designer of the award-winning indie game Braid. I found most interesting the part about "unethical game design": [Y]ou only get collectibles in “Braid” when you solve a puzzle, and you only get one per puzzle. … It’s not like “Mario” and every other […]
MTV’s Stephen Totilo has an interesting (and long!) interview with Jonathan Blow, designer of the award-winning indie game Braid. I found most interesting the part about unethical game design: [Y]ou only get collectibles in “Braid” when you solve a puzzle, and you only get one per puzzle. … It’s not like “Mario” and every other […]
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