SpriteIlluminator: Normal map effects
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Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences
GitHub - DenchiSoft/Live2DLighting: Experiments with Live2D models and lighting/post-processing.
2D Normal Mapping in Godot with Sprite Illuminator
SpriteIlluminator Overview [RNDBITS-022]
normal map GodrayFilter · Issue #78 · pixijs/filters · GitHub
Pixel art hand painted normal map test : r/PixelArt
Isometric Environment Lighting : Part II — Post Physical
Sprite Shaders for Unity - Spine Forum
Sprite Shaders for Unity - Spine Forum
Using Normal and Height Maps to Light 2D art - Art Squirrel
How can I generate my normal maps ?
SpriteIlluminator: User Interface documentation
Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum
Isometric Environment Lighting : Part II — Post Physical
Download SpriteIlluminator 1.6.2
Phaser - News - Light Effects Tutorial: A tutorial on creating and using normal maps for light effects in Phaser 3.