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SpriteIlluminator: Normal map effects

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Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences

GitHub - DenchiSoft/Live2DLighting: Experiments with Live2D models and lighting/post-processing.

2D Normal Mapping in Godot with Sprite Illuminator

SpriteIlluminator Overview [RNDBITS-022]

normal map GodrayFilter · Issue #78 · pixijs/filters · GitHub

Pixel art hand painted normal map test : r/PixelArt

Isometric Environment Lighting : Part II — Post Physical

Sprite Shaders for Unity - Spine Forum

Sprite Shaders for Unity - Spine Forum

Using Normal and Height Maps to Light 2D art - Art Squirrel

How can I generate my normal maps ?

SpriteIlluminator: User Interface documentation

Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum

Isometric Environment Lighting : Part II — Post Physical

Download SpriteIlluminator 1.6.2

Phaser - News - Light Effects Tutorial: A tutorial on creating and using normal maps for light effects in Phaser 3.