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Odd shadow behaviour from generated mesh - Questions & Answers

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I’ve got this mesh that I generate at the start of the game. It casts these weird shadows with transparent lines. I would appreciate help in solving this problem!

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Solved Use mesh analysis to solve the circuit shown below in

How do i get rid of these weird shadows? I've tried to use modeling tools to make a simple model, using booleans and polycuts. and as soon as i use anything round

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